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Bunny enjoying bathing in carrot soup - 3D Character Design

I created bunny as a character design and modelling practice as well as developing my own style. I wanted the character to have very short and tiny arms/legs compared to the body. I tried experimenting with lighting and background to create more/less shadows, as well as changing the colours of each light to see which combination produced better render outcome.
While making the arms of the character, I tried to make sure that most of the vertices did not overlap, but that would deform the shape and would not look quite right. I ended up having to overlap the vertices along the beginning of the arm and the body, which may cause some issues if I were to rig and animate the character. For rendering purposes, this was not an issue, but I hope to improve my character modelling skills so that I'm able to create game-ready characters for future projects.

Date
May 4, 2023